Oh Hel No!
Multiplayer resource management · GAMECAN EU
- Role
- Mid-Level Gameplay Engineer
- Studio
- GAMECAN EU (Pärnu, Estonia)
- Dates
- May 2023 – Dec 2024 (with Contenders Arena)
- Game
- 3D third-person multiplayer resource management
- Platform
- PC (Steam Early Access)
- Tech
- Unreal Engine, C++, Blueprints, Behavior Trees, Blackboards
- Links
- Steam
Video: open-development gameplay from October 2024.
What I built
- Designed and implemented the enemy AI system and its behavior logic.
- Base NPC navigation, including patrol points and obstacle avoidance, with Behavior Trees and Blackboards.
Project status
The game is in Steam Early Access. GAMECAN EU closed for lack of funding, so development did not continue.