Oh Hel No!

Multiplayer resource management · GAMECAN EU

Role
Mid-Level Gameplay Engineer
Studio
GAMECAN EU (Pärnu, Estonia)
Dates
May 2023 – Dec 2024 (with Contenders Arena)
Game
3D third-person multiplayer resource management
Platform
PC (Steam Early Access)
Tech
Unreal Engine, C++, Blueprints, Behavior Trees, Blackboards
Links
Steam

Video: open-development gameplay from October 2024.

What I built

  • Designed and implemented the enemy AI system and its behavior logic.
  • Base NPC navigation, including patrol points and obstacle avoidance, with Behavior Trees and Blackboards.

Project status

The game is in Steam Early Access. GAMECAN EU closed for lack of funding, so development did not continue.