Killer Klowns From Outer Space: The Game

Shipped multiplayer AA · Teravision Games

Role
Mid-Level Gameplay Engineer
Studio
Teravision Games (Bogotá, Colombia)
Dates
Jun 2021 – Apr 2023
Game
3D third-person multiplayer, AA
Status
Shipped
Tech
Unreal Engine, C++, Blueprints, Gameplay Ability System
Links
Official site

Video: the official launch trailer. It shows the game, not only my part of it.

What I built

  • Co-developed replicated multiplayer gameplay systems and core mechanics in C++ and Blueprints, using the Gameplay Ability System (GAS) for character abilities.
  • Prototyped and built gameplay tools, with maintainable and optimized code, so the design and art teams could iterate fast.
  • Profiled game performance and fixed complex multiplayer replication bugs, keeping network synchronization and frame rates stable across target platforms.
  • Worked with Art, Audio and QA to deliver complete features, and documented every technical implementation in Confluence.

Credits

I am credited under Programmers in the game’s credits.